Attorney
An attorney at law in the United States is a practitioner in a court of law who is legally qualified to prosecute and defend actions in such court on the retainer of clients. Alternative terms include attorney-at-law, attorney and counselor (or counsellor) at law, attorney, and lawyer.[1] The U.S. legal system has a united legal profession, and does not draw a distinction between lawyers who plead in court and those who do not. Many other common law jurisdictions, as well as some civil law jurisdictions, have a separation, such as the solicitor and barrister/advocate split in the United Kingdom and the advocate/civil law notary split in France. There is also no delegation of routine work to notaries public or their civil law equivalent in the American system.
Mahjong
Mahjong, sometimes spelled Mah Jongg, is a game that originated in China, commonly played by four players with some three-player variations found in Korea and Japan. The four player table version should not be confused with the popular Western single player tile matching computer game Mahjong solitaire, which is a recent invention and completely different from the table game. Similar to the Western card game rummy, mahjong is a game of skill, strategy and calculation and involves a certain degree of chance. In Asia, mahjong is also popularly played as a gambling game though it may just as easily be played recreationally.
The game is played with a set of 136 tiles based on Chinese characters and symbols, although some regional variations use a different number of tiles. In most variations, each player begins by receiving thirteen tiles. In turn players draw and discard tiles until they complete a legal hand using the fourteenth drawn tile to form four groups melds and a pair head. There are fairly standard rules about how a piece is drawn, stolen from another player melded, the use of basic numbered tiles and honours winds and dragons, the kinds of melds, and the order of dealing and play. However there are many regional variations in the rules; in addition, the scoring system, the minimum hand necessary to win varies significantly based on the local rules being used.
All tiles are placed face down on the table and are shuffled. By convention all players should participate in shuffling using both hands moving the pieces around the table, loudly, for a lengthy period. There is no fixed rule on how to deal or how to treat tiles which flip over during shuffle, though possible solutions include turning back over the pieces at the moment they are seen, turning over all revealed pieces at intervals or doing so at the end of the shuffling and forming of the wall.
Each player then stacks a row of 18 tiles two tiles high in front of him for a total of 36 tiles. Players then push each side of their tiles together to form a square wall.
The dealer throws three dice and sums up the total. Counting counterclockwise so that the dealer is 1 or 5, 9, 13, 17, so that south is 2 or 6, 10, 14, 18, etc., a player's quarter of the wall is chosen. Using the same total on the dice, the player then counts the stacks of tiles from right to left. Starting from the left of the stacks counted, the dealer takes four tiles to himself, and players in counterclockwise order take blocks of four tiles until all players have 12 tiles, so that the stacks decrease clockwise. Each player then takes one last tile to make a 13-tile hand. Dealing does not have to be this formal and may be done quite differently based on house rules.
Each player now sets aside any flowers or seasons they may have drawn and takes replacement pieces from the wall.
The dealer takes the next piece from the wall, adds it to his hand. If this does not complete a legal hand, he then discards a piece throwing it into the middle of the wall with no particular order in mind.
Local play on the street in Lanzhou
Each player takes a turn picking up a tile from the wall and then discarding a tile by throwing it into the centre and, if desired, announcing out loud what the piece is. Play continues this way until one player has a legal hand. At this point a player will call out mahjong and reveal their hand. There are four different ways that this order of play can be interrupted which is mentioned below.
During play, the number of tiles maintained by each player should always be thirteen tiles meaning in each turn a tile must be picked up and another discarded. Not included in the count of thirteen tiles are flowers and seasons set to the side and the fourth added piece of a kong mentioned below. If a player is seen to have more or less than thirteen tiles in their hand outside of their turn they are penalised.
Poker Pineapple
Pineapple Poker
Pineapple is played with a standard 52-card deck. All players receive three cards dealt face down (hole cards) as their personal hand and then must immediately discard one of the three cards. The first round of betting occurs. Three cards are turned face up in the middle of the board simultaneously (flop). The second round of betting occurs. At this time players must discard one of their hole cards. One more card is dealt face up on the board (turn). A third round of betting occurs. The last card is dealt face up on the board (river card). The fourth round of betting occurs. Board cards are community cards for all players to use. A player may use any combination of five cards among the board cards and hole cards to form a poker hand. A player may choose to use all the board cards (playing the board) and no hole cards to form a poker hand. The highest five card poker hand wins the pot. In the event of a tie, the pot is split equally among the tied winning hands.
Poker Ante
An ante is a forced bet in which all players put an equal amount of money or chips into the pot before the deal begins. Often this is either a single unit a one-value or the smallest value in play or some other small amount; a proportion such as a half or a quarter of the minimum bet is also common. An ante paid by every player ensures that a player who folds every round will lose money though slowly, thus providing all players with an incentive, however small; to play the hand rather than toss it in when the opening bet reaches them.
Antes are the most common forced bet in draw poker and stud poker but are uncommon in games featuring blind bets see next section. However, some tournament formats of games featuring blinds impose an ante to discourage extremely tight play. Antes encourage players to play more loosely by lowering the cost of staying in the hand calling relative to the current pot size, offering better pot odds. With antes, more players stay in the hand, which increases pot size and makes for more interesting play. This is considered important to ensure good ratings for televised tournament final. Most televised high stakes cash games also use both blinds and antes. Televised cash games usually have one of the players pay for everyone, normally the dealer, to accelerate play. If there are six players for example, the dealer would toss six times the ante into the pot, paying for each person.
In live cash games where the acting dealer changes each turn, it is not uncommon for the players to agree that the dealer or some other position relative to the button provides the ante for each player. This simplifies betting, but causes minor inequities if other players come and go or miss their turn to deal. During such times, the player can be given a special button indicating the need to pay an ante to the pot known as "posting"; see below upon their return. Some card rooms eliminate these inequities by always dealing all players into every hand whether they are present or not. In such cases casino staff or neighboring players under staff supervision will be expected to post antes and fold hands on behalf of absent players as necessary.
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