My Karma
Karma pertains mostly to attitudes and consciousness. The Cayce readings did not indicate adverse karmic effects for policemen or soldiers who are compelled to maintain safety or under orders, and had to execute people or employ violent methods. The readings however indicated severe karmic penalties for jeering mobs during the Roman persecution of Christians and in a particular, a spectator who laughed when a lion ripped out the side of a Christian girl. Neither the spectator nor the mob did any actual physical harm. It is My Karma One of the most distorted views of karma is the idea of destiny. No matter how terrible the predicament, there is always something that can be done, even if it is a patient smile or maintaining a good attitude. Within adverse conditions often lies the opportunity.
Poker Chinese
Chinese 13 Card Poker
Chinese Poker is played with a standard 52-card
deck. Up to four players can play.
Each poker player receives 13 cards, face down, one at a time, in rotation. A hand is
dealt to all four positions even if vacant. The hand must be arranged with three
cards in front, five cards in the middle, and five cards in the back, where the
back hand should rank higher or equal to the middle hand, and the middle hand
should rank higher than the front hand. Standard poker rankings apply. Straights
and flushes do not count in the front hand except in the event of an automatic
win.
Scores are kept by points. Each part of the hand is assigned one point. Each
point is given a monetary value for each game.
Hands are then compared with each player, one at a time. The poker player with the
higher ranking hand in the front segment wins one point. The player with the
higher ranking middle hand wins one point. The player with the higher ranking
back hand wins one point.
If two out of three of the players' hands ranks higher than an opponent's hand,
the first player wins two points. For example, the player would win two points,
minus one point (the one an opponent won) plus one point for a majority of
segments win, thereby, winning two points total.
If all three parts of the player's hand ranks higher than the opponent's hand,
the winner gets four points. (The player wins three points (net win), one point
for winning each of the three hands minus zero points (the opponent didn't win
any) plus one point for the majority of hands won, totaling four points.)
Automatic Win
There are also hands known as an "automatic win" and the player may declare the win by placing the stack of cards down on the table. However, the player must declare the automatic win before the hands are opened, otherwise the hands will play the way the player sets. The automatic win hands are as follows:
- The Dragon Hand: Ace through King of any suit. This hand beats all other automatic win hands.
- Any 13-card hand that has six pairs. Note that four-of-a-kind can be counted as two pairs.
- Any 13-card hand that has suited cards in all three parts.
- Any 13-card hand that has straights in all three parts.
A Straight Flush can be used as a Straight or a Flush for bonus hands.
Improperly Set Hands
A hand is set improperly if: Any part of the three segment hands has the wrong number of cards; or, any part of the three segment hands are set out of ranking order. Any player that sets his or her hand improperly must pay four points to all of the other players.
Eastern, Western and Mandarin Bonus Points Variations
Eastern Version point awarding Variation: The play of
the poker game is the same as 13 Card Poker. In addition to the basic point system as
in 13 Card Poker, bonus systems of awarding points is used for making certain
hands in the front, middle and back positions. In addition to the basic point
system, points can be earned on bonus hands as follows: (a) Bonus point hands in
the back: (1) straight flush-five (5) points; (2) Four of a kind- four (4)
points. (b) Bonus point hand in the middle: (1) straight flush - then (10)
points; (2) Four of a kind - eight (8) points; (3) Full house - two (2) points.
(c) Bonus point hands in the front: (1) Three of a kind - three (3) points. If a
player wins two out of three hands, the player is awarded two points for their
winning hands and loses one point to his opponent for a total of one point from
that opponent. When a bonus hand is involved, the winning hand earns only the
bonus hand points.
Western Version point awarding Variation: The play of the poker game is the
same as 13 Card Poker. In addition to the basic point system, this point system
awards one additional point to the poker player who wins the majority of hands. If a
player beats his opponent two out of three hands, they receive a total of two
points for their winning hands.
Mandarin Version point awarding Variation: The play of the game is the
same as 13 Card Poker with opportunities to earn extra points. A player earns
one point for each winning hand as in 13 Card Poker. Three of a kind in the
front hand triples the point value. A bonus can be received which awards
additional points for making certain hands in the front, middle and back
positions. If a bonus hand is present, the points for that bonus hand are then
added on. Two special bonus situations can occur, the "shot" and the "home run."
A "shot" situation occurs when a player wins all three hands against an
opponent. The regular point value for each hand is doubles and added to the
total. A "home run" situation occurs, only in a four-handed game, when a player
wins all three hands on the showdown against all three of their opponents. The
regular point value for each hand is tripled and added to the total.
Poker Pineapple
Pineapple Poker
Pineapple is played with a standard 52-card deck. All players receive three cards dealt face down (hole cards) as their personal hand and then must immediately discard one of the three cards. The first round of betting occurs. Three cards are turned face up in the middle of the board simultaneously (flop). The second round of betting occurs. At this time players must discard one of their hole cards. One more card is dealt face up on the board (turn). A third round of betting occurs. The last card is dealt face up on the board (river card). The fourth round of betting occurs. Board cards are community cards for all players to use. A player may use any combination of five cards among the board cards and hole cards to form a poker hand. A player may choose to use all the board cards (playing the board) and no hole cards to form a poker hand. The highest five card poker hand wins the pot. In the event of a tie, the pot is split equally among the tied winning hands.
Poker Ante
An ante is a forced bet in which all players put an equal amount of money or chips into the pot before the deal begins. Often this is either a single unit a one-value or the smallest value in play or some other small amount; a proportion such as a half or a quarter of the minimum bet is also common. An ante paid by every player ensures that a player who folds every round will lose money though slowly, thus providing all players with an incentive, however small; to play the hand rather than toss it in when the opening bet reaches them.
Antes are the most common forced bet in draw poker and stud poker but are uncommon in games featuring blind bets see next section. However, some tournament formats of games featuring blinds impose an ante to discourage extremely tight play. Antes encourage players to play more loosely by lowering the cost of staying in the hand calling relative to the current pot size, offering better pot odds. With antes, more players stay in the hand, which increases pot size and makes for more interesting play. This is considered important to ensure good ratings for televised tournament final. Most televised high stakes cash games also use both blinds and antes. Televised cash games usually have one of the players pay for everyone, normally the dealer, to accelerate play. If there are six players for example, the dealer would toss six times the ante into the pot, paying for each person.
In live cash games where the acting dealer changes each turn, it is not uncommon for the players to agree that the dealer or some other position relative to the button provides the ante for each player. This simplifies betting, but causes minor inequities if other players come and go or miss their turn to deal. During such times, the player can be given a special button indicating the need to pay an ante to the pot known as "posting"; see below upon their return. Some card rooms eliminate these inequities by always dealing all players into every hand whether they are present or not. In such cases casino staff or neighboring players under staff supervision will be expected to post antes and fold hands on behalf of absent players as necessary.
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